Documentation
Color processing.invert
The Invert node on the VFX Loom graph canvas.
Fig. 1 The Invert node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Blends RGB and alpha inversion independently.

Straight-alpha inversion with independent RGB and alpha switches. Factor 0 with both switches off is identity.

Category
Color
Internal ID
processing.invert
Version
VFX Loom 1.0

Inputs

InputTypeRequiredDefaultMeaning
in Image Required — See the overview for the node's documented behavior.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Factor Scalar 1 Yes Hard 0..1 Animatable control; changing it over time varies the node response.
Invert RGB Bool true Not declared — Local control documented by the production node behavior.
Invert Alpha Bool false Not declared — Local control documented by the production node behavior.

Outputs

OutputTypeMeaning
out Image The production node output described by the overview.

Usage

In practice

  • Use Invert when the graph needs Blends RGB and alpha inversion independently.
  • Straight-alpha inversion with independent RGB and alpha switches. Factor 0 with both switches off is identity.
  • Use it after a source or scalar field, then send the adjusted image or colour value to a downstream composite or material stage.

Notes / limitations

  • No step is declared for Factor.