Documentation
Color processing.gammaExposure
The Gamma / Exposure node on the VFX Loom graph canvas.
Fig. 1 The Gamma / Exposure node in its resting, collapsed state on the VFX Loom graph canvas.

Overview

Applies safe gamma or linear exposure to straight-alpha RGB.

Gamma uses a power curve; Exposure uses linear stops. Alpha is copied exactly and Factor blends original RGB with processed RGB.

Category
Color
Internal ID
processing.gammaExposure
Version
VFX Loom 1.0

Inputs

InputTypeRequiredDefaultMeaning
in Image Required — See the overview for the node's documented behavior.

Properties

PropertyTypeDefaultAnimatableRange / optionsEffect
Mode Enum Gamma Not declared Gamma · Exposure Selects the mode behavior; each option changes the operation described in the overview.
Value Scalar 0 Yes Hard -4..4 · UI range: soft Animatable control; changing it over time varies the node response.
Factor / Influence Scalar 1 Yes Hard 0..1 Animatable control; changing it over time varies the node response.

Outputs

OutputTypeMeaning
out Image The production node output described by the overview.

Usage

In practice

  • Use Gamma / Exposure when the graph needs Applies safe gamma or linear exposure to straight-alpha RGB.
  • Gamma uses a power curve; Exposure uses linear stops. Alpha is copied exactly and Factor blends original RGB with processed RGB.
  • Use it after a source or scalar field, then send the adjusted image or colour value to a downstream composite or material stage.

Notes / limitations

  • No step is declared for Value or Factor.